Religion

The Sovereign Host

The Sovereign Host is a group of nine deities collectively representing the entire world, but focusing on aspects of civilization—community, the protection of the weak, the slaying of wild beasts, fertility, construction, and the like. The Sovereign Host is the most widely worshiped body in Khorvaire. Nearly everyone offers prayers to the Host as a whole and to individual deities for specific actions. For example, a farmer might whisper a prayer of thanks to Arawai when his baby is born healthy, and a blacksmith might sing the songs of Onatar when working at her forge.

The Sovereign Host finds worshipers among all races and from all walks of life-peasants, kings, and adventurers. The faithful worship the pantheon as a whole, rather than devoting themselves to specific deities. Worshipers of the Sovereign Host are called Vassals.

As a group, the Host exhorts its followers to:
• Place your trust in the community. The group is stronger by far than the individual. The great light of a city is composed of the thousands of flames of its citizens. You must ensure that your flame is as bright as you can make it.
• Treat others as they deserve to be treated. If they haven’t harmed you or yours, treat them kindly.
• Bring the light of civilization to the darkness of the wilds.

The Sovereign Host Good All the world, focused primarily on aspects of civilized life
Arawai Good Agriculture, fertility, the wilderness as natural resources
Aureon Unaligned Knowledge, law, arcane lore and magic
Balinor Unaligned Beasts, the hunt, the cycle of life
Boldrei Good Community, home, hearth
Dol Arrah Lawful Good Light (physical and metaphorical, the goodness of the soul), honor, selflessness, military strategy, war
Dol Dorn Unaligned Courage, duty, physical prowess, soldiers and warriors, war
Kol Korran Unaligned Wealth, trade, commerce
Olladra Good Fortune, luck, success
Onatar Unaligned Forges, crafts, industry, fire

The Dark Six

Complementing the Sovereign Host and its focus on the light of civilization, the Dark Six represent the darkness of the wilds. The two pantheons were once combined, but a great schism separated them. The Dark Six now oppose the Host on all fronts. Where the Sovereign Host is generally good, the Dark Six are by and large evil. Where the Sovereign Host values community and government, the Dark Six value individuality and anarchy. The Dark Six are cruel, passionate, brutal, and wild.

Although worship of the Dark Six is not common, the people of Khorvaire haven’t forgotten that
these deities have power over aspects of the world. Although the average peasant reveres the Sovereign Host, few people are so assured that they refuse to offer a prayer to the Dark Six when appropriate. Everyone knows that the neighbors do the same, although none ever speak of it.

The Dark Six Evil All the world, especially the primal wilderness and nature’s destructive forces
The Devourer Chaotic Evil Storm, flood, famine, other aspects of nature’s wrath; also, the sea
The Fury Chaotic Evil Wrath, passion, vengeance
The Keeper Evil Gluttony, greed, necromancy
The Mockery Evil Violence, betrayal, dishonorable victory, love of carnage, war
The Shadow Chaotic Evil Ambition, dark magic, corruption
The Traveler Unaligned Change, cunning, innovation, deception

Elven Religion
The Spirits of the Past
Undying Court

Miscellaneous
The Blood of Vol Unaligned Divine power of the blood, immortality, undeath
Khyber Cults Chaotic Evil Madness, destruction, aberrant creatures, darkness
The Path of Light Lawful Good Light, progress, self-improvement, freedom
The Raven Queen
The Silver Flame Lawful Good Protection, generosity, destruction of evil and the unnatural
Wardens of the Wood

Religion

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