Feats

This is a complete list of feats found from the multiple books and magazines available.

Heroic Feats

Multi-Class
Name Prerequisite(s) Benefit
Acolyte of Divine Secrets Wis 13 Invoker: Religion skill, invoker at-will 1/encounter
Arcane Initiate Int 13 Wizard: Arcana skill, wizard power 1/encounter
Arcane Prodigy Cha 13 Sorcerer: Arcana skill bonus damage 1/encounter
Bardic Dilettante Cha 13 Bard: skill training, majestic word 1/day
Bardic Ritualist Int 13, Cha 13 Bard: training in Arcana, Bardic Training
Battle Awareness Str 13, Wis 13 Fighter: training in one skill, immediate interrupt basic attack once per encounter
Berserker’s Fury Str 13, Con 13 Barbarian: skill training, bonus damage 1/day
* Rampant Fury Berserker’s Fury Gain Rampage class feature
Blade Initiate Int 13 Swordmage: Arcana skill, Swordmage Warding 1/day
Disciple of Divine Wrath Wis 13 Avenger: Religion skill, oath of enmity 1/encounter
Divine Channeler Any divine class, Wis 13, trained in Religion Gain one Channel Divinity power from another class
Divine Healer Wis 15 Cleric: training in Heal, Healer’s Lore
Divine Secretkeeper Wis 13, Int 13 Invoker: training in Arcana, History, or Religion; Ritual Casting
Heart of the Blade Con 13, Int 13 Swordmage: training in Athletics or Endurance, Swordbond
Hero of Faith Wis 15 Avenger: training in one class skill, oath of enmity 1/encounter
Initiate of the Faith Wis 13 Cleric: Religion skill, healing word 1/day
Initiate of the Old Faith Wis 13 Druid: Nature skill, wild shape, at will beast power 1/encounter
* Hunting Predator Initiate of the Old Faith +1 to speed in beast form
Inspiring Leader Str 13, Cha 13 Warlord: training in one skill, ally gains action point benefit once per encounter
Learned Spellcaster Int 13, Wis 13 Wizard: training in Arcana, Nature, or Religion, Ritual Casting
Pact Initiate Cha 13 Warlock: skill training, eldritch blast 1/encounter
Ruthless Efficiency Str 13, Dex 13 Rogue: training in Stealth skill, Ruthless Ruffian
Sly Dodge Dex 13, Cha 13 Rogue: training in Bluff skill or Intimidate skill, add Cha modifier to AC once per encounter
Sneak of Shadows Dex 13 Rogue: Thievery skill, Sneak Attack 1/encounter
Soldier of the Faith Str 13, Cha 13 Paladin: skill training, divine challenge 1/encounter
Soldier of Virtue Wis 15 Paladin: training in one class skill, virtue’s touch 1/day
Soul of Sorcery Str 13, Cha 13 Sorcerer: resist 5 to one damage type
Spirit Talker Wis 13 Shaman: Nature skill, call spirit companion, spirit’s fangs or spirit’s shield 1/encounter, speak with spirits 1/day
* Mending Spirit Spirit Talker Gain healing spirit, 1/encounter
Student of the Artifice Int 13 Artificer: skill training, healing infusion 1/day
Student of Battle Str 13 Warlord: skill training, inspiring word 1/day
Student of Malediction Con 13, Cha 13 Warlock: Warlock’s Curse 1/encounter
Student of the Dead Int 13 Necromancer: Acolyte of Darkness Power 1/encounter
Student of the Sword Str 13 Fighter: skill training, +1 to attack
Tactical Leader Str 13, Int 13 Warlord: training in one skill, ally gains +1 to attack roll once per encounter
Two-Blade Warrior Str 13, Dex 13 Ranger: training in one skill, wield one-handed weapon as off-hand weapon
Warrior of the Wild Str 13 or Dex 13 Ranger: skill training, designate prey 1/encounter
* Novice Power Any class-specific multiclass feats, 4th level Swap one encounter power with one of multiclass
* Acolyte Power Any class-specific multiclass feats, 8th level Swap one utility power with one of multiclass
* Adept Power Any class-specific multiclass feats, 10th level Swap one daily power with one of multiclass

Paragon Feats

If you have the Novice Power, Acolyte Power, and Adept Power feats for a class, you can choose to continue to gain powers from that class rather than take a paragon path. If you choose this option, you gain several benefits.

At 11th level, you can choose to replace one of your at-will powers with an at-will power from your second class.

In place of the paragon path encounter power gained at 11th level, you can select any encounter power of 7th level or lower from your second class. In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your second class.

In place of the paragon path daily power gained at 20th level, you can select any daily power of 19th level or lower from your second class.

Multi-Class
Name Prerequisite(s) Benefit
Arcane Aegis Any multiclass swordmage feat, paragon multiclassing as a swordmage Swordmage: Swordmage Aegis 1/encounter
Battle Acumen Any multiclass fighter feat, paragon multiclassing as a fighter Fighter: Combat Superiority
Battle Instructor Any multiclass warlord feat, paragon multiclassing as a warlord Warlord: Combat Leader
Channel of Faith Any multiclass cleric feat, paragon multiclassing as a cleric Cleric: divine fortune or turn undead 1/encounter
Channel of Invocation Any multiclass invoker feat, paragon multiclassing as an invoker Invoker: armor of wrath or preserver’s rebuke 1/encounter
Channel of Valor Any multiclass paladin feat, paragon multiclassing as a paladin Paladin: divine mettle or divine strength 1/encounter
Channel of Vengeance Any multiclass avenger feat, paragon multiclassing as an avenger Avenger: abjure undead or divine guidance 1/encounter
Courageous Shooter Any multiclass ranger feat, paragon multiclassing as a ranger Ranger: Prime Shot
First In Any multiclass rogue feat, paragon multiclassing as a rogue Rogue: First Strike
Healing Song Any multiclass bard feat, paragon multiclassing as a bard Bard: Song of Rest and Skill Versatility
Implement Master Any multiclass wizard feat, paragon multiclassing as a wizard Wizard: Arcane Implement Mastery
Sorcerous Power Any multiclass sorcerer feat, paragon multiclassing as a sorcerer Sorcerer: bonus to damage with sorcerer powers
Walker in Gloom Any multiclass warlock feat, paragon multiclassing as a warlock Warlock: Shadow Walk

Epic Feats

Feats

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